What if... play > consume

Photo by  Daniel Cheung  on  Unsplash

Photo by Daniel Cheung on Unsplash

What if we measured the worthiness of every learning experience by evaluating the extent to which it asks learners to "play"* with, rather than to "consume," information and knowledge?

*Inspired by Tony Wagner's Creating Innovators (2012)


Each Wednesday we share a "what if" scenario. These are not suggestions as much as provocations.

If you have a "what if" scenario you would like to share, just send an email (and indicate whether you would like it attributed it to you).


Thank you for reading this post from Basecamp's blog, Ed:Future. Do you know someone who would find the Ed:Future blog worthwhile reading? Please let them know that they can subscribe here.

Christian Talbot